
V-Ray for 3ds Max has the most comprehensive lighting and shading tools.Provides greater freedom of post-processing in compositing and editing packages.Ability to calculate individual image elements in the form of channels, such as Depth, Diffuse Color, Alpha, Reflection, Refraction, Shadows and others.V-Ray SDK allows you to both program your own shaders and adapt the system to specific tasks.Built-in shaders provide the user with ample opportunities to simulate virtually any material.The Vray Proxy system makes it possible to render extremely large arrays of the same type of objects, consisting of a total of tens of billions of polygons.

